bird_y = 200 bird_y_speed = 0 playing_area_width = 300 playing_area_height = 388 def update(dt): global bird_y global bird_y_speed bird_y_speed += 516 * dt bird_y += bird_y_speed * dt def on_key_down(): global bird_y_speed if bird_y > 0: bird_y_speed = -165 def draw(): screen.fill((0, 0, 0)) screen.draw.filled_rect( Rect( (0, 0), (playing_area_width, playing_area_height) ), color=(35, 92, 118) ) screen.draw.filled_rect( Rect( (62, bird_y), (30, 25) ), color=(224, 214, 68) ) screen.draw.filled_rect( Rect( (playing_area_width, 0), (54, playing_area_height) ), color=(94, 201, 72) )