import random bird_y = 200 bird_y_speed = 0 playing_area_width = 300 playing_area_height = 388 pipe_space_height = 100 pipe_space_y_min = 54 pipe_space_y = random.randint( pipe_space_y_min, playing_area_height - pipe_space_height - pipe_space_y_min ) pipe_x = playing_area_width def update(dt): global bird_y global bird_y_speed global pipe_x bird_y_speed += 516 * dt bird_y += bird_y_speed * dt pipe_x -= 60 * dt def on_key_down(): global bird_y_speed if bird_y > 0: bird_y_speed = -165 def draw(): screen.fill((0, 0, 0)) screen.draw.filled_rect( Rect( (0, 0), (playing_area_width, playing_area_height) ), color=(35, 92, 118) ) screen.draw.filled_rect( Rect( (62, bird_y), (30, 25) ), color=(224, 214, 68) ) pipe_width = 54 screen.draw.filled_rect( Rect( (pipe_x, 0), (pipe_width, pipe_space_y) ), color=(94, 201, 72) ) screen.draw.filled_rect( Rect( (pipe_x, pipe_space_y + pipe_space_height), (pipe_width, playing_area_height - pipe_space_y - pipe_space_height) ), color=(94, 201, 72) )