function love.load() love.graphics.setBackgroundColor(255, 255, 255) gridXCount = 10 gridYCount = 18 inert = {} for y = 1, gridYCount do inert[y] = {} for x = 1, gridXCount do inert[y][x] = ' ' end end pieceStructures = { { { {' ', ' ', ' ', ' '}, {'i', 'i', 'i', 'i'}, {' ', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 'i', ' ', ' '}, {' ', 'i', ' ', ' '}, {' ', 'i', ' ', ' '}, {' ', 'i', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {' ', 'o', 'o', ' '}, {' ', 'o', 'o', ' '}, {' ', ' ', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {'j', 'j', 'j', ' '}, {' ', ' ', 'j', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 'j', ' ', ' '}, {' ', 'j', ' ', ' '}, {'j', 'j', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {'j', ' ', ' ', ' '}, {'j', 'j', 'j', ' '}, {' ', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 'j', 'j', ' '}, {' ', 'j', ' ', ' '}, {' ', 'j', ' ', ' '}, {' ', ' ', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {'l', 'l', 'l', ' '}, {'l', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 'l', ' ', ' '}, {' ', 'l', ' ', ' '}, {' ', 'l', 'l', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', ' ', 'l', ' '}, {'l', 'l', 'l', ' '}, {' ', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {'l', 'l', ' ', ' '}, {' ', 'l', ' ', ' '}, {' ', 'l', ' ', ' '}, {' ', ' ', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {'t', 't', 't', ' '}, {' ', 't', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 't', ' ', ' '}, {' ', 't', 't', ' '}, {' ', 't', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 't', ' ', ' '}, {'t', 't', 't', ' '}, {' ', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 't', ' ', ' '}, {'t', 't', ' ', ' '}, {' ', 't', ' ', ' '}, {' ', ' ', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {' ', 's', 's', ' '}, {'s', 's', ' ', ' '}, {' ', ' ', ' ', ' '}, }, { {'s', ' ', ' ', ' '}, {'s', 's', ' ', ' '}, {' ', 's', ' ', ' '}, {' ', ' ', ' ', ' '}, }, }, { { {' ', ' ', ' ', ' '}, {'z', 'z', ' ', ' '}, {' ', 'z', 'z', ' '}, {' ', ' ', ' ', ' '}, }, { {' ', 'z', ' ', ' '}, {'z', 'z', ' ', ' '}, {'z', ' ', ' ', ' '}, {' ', ' ', ' ', ' '}, }, }, } pieceType = 1 pieceRotation = 1 end function love.draw() for y = 1, gridYCount do for x = 1, gridXCount do local colors = { [' '] = {.87, .87, .87}, i = {.47, .76, .94}, j = {.93, .91, .42}, l = {.49, .85, .76}, o = {.92, .69, .47}, s = {.83, .54, .93}, t = {.97, .58, .77}, z = {.66, .83, .46}, } local block = inert[y][x] local color = colors[block] love.graphics.setColor(color) local blockSize = 20 local blockDrawSize = blockSize - 1 love.graphics.rectangle( 'fill', (x - 1) * blockSize, (y - 1) * blockSize, blockDrawSize, blockDrawSize ) end end for y = 1, 4 do for x = 1, 4 do local block = pieceStructures[pieceType][pieceRotation][y][x] if block ~= ' ' then local colors = { i = {.47, .76, .94}, j = {.93, .91, .42}, l = {.49, .85, .76}, o = {.92, .69, .47}, s = {.83, .54, .93}, t = {.97, .58, .77}, z = {.66, .83, .46}, } local color = colors[block] love.graphics.setColor(color) local blockSize = 20 local blockDrawSize = blockSize - 1 love.graphics.rectangle( 'fill', (x - 1) * blockSize, (y - 1) * blockSize, blockDrawSize, blockDrawSize ) end end end end