function love.load() birdY = 200 birdYSpeed = 0 playingAreaWidth = 300 playingAreaHeight = 388 end function love.update(dt) birdYSpeed = birdYSpeed + (516 * dt) birdY = birdY + (birdYSpeed * dt) end function love.keypressed(key) if birdY > 0 then birdYSpeed = -165 end end function love.draw() love.graphics.setColor(.14, .36, .46) love.graphics.rectangle('fill', 0, 0, playingAreaWidth, playingAreaHeight) love.graphics.setColor(.87, .84, .27) love.graphics.rectangle('fill', 62, birdY, 30, 25) local pipeWidth = 54 local pipeSpaceHeight = 100 local pipeSpaceY = 150 love.graphics.setColor(.37, .82, .28) love.graphics.rectangle( 'fill', playingAreaWidth, 0, pipeWidth, pipeSpaceY ) love.graphics.rectangle( 'fill', playingAreaWidth, pipeSpaceY + pipeSpaceHeight, pipeWidth, playingAreaHeight - pipeSpaceY - pipeSpaceHeight ) end