function love.load() birdY = 200 birdYSpeed = 0 end function love.update(dt) birdYSpeed = birdYSpeed + (516 * dt) birdY = birdY + (birdYSpeed * dt) end function love.keypressed(key) birdYSpeed = -165 end function love.draw() love.graphics.setColor(.14, .36, .46) love.graphics.rectangle('fill', 0, 0, 300, 388) love.graphics.setColor(.87, .84, .27) love.graphics.rectangle('fill', 62, birdY, 30, 25) end